All the new stuff and To do List.


Hello!

Some of you played the past demo (not on itch.io) which was a prototype of how the game would be played. I won't upload the old demo but here is the list of all the changes so far!

Reworked:

  • Game Introduction
  • Stripe Quest-Line got reworked, it's mainly the same, just presented better. Stripe is pretty much the tutorial character.
  • Blackjack scene also got slightly reworked and rebalanced.
  • Some skills and Stats got changed, including Enemy stats.
  • NSFW animations aren't minigames anymore. Instead they will have the usual buttons like "next", "use hands", "faster", etc. 
  • Sprites got reworked.
  • Enviroment Assets got improved.

Added:

  • New Title Screen
  • New Gallery mode: Not only you will find the animations you unlocked here, but also new individual pictures based on the animations. (see below)
  • Alt Pictures: You'll be able to unlock pictures based on the animations, but these ones will be alterations with edits that the animations doesn't have. (Example: Instead of showing Stripe with Quetzalli (or others if I add more characters), she will be shown using toys instead.
  • New options on the Badge Shop (previously named Token Shop)
  • New character: Nii
  • Nii Quest-Line
  • Caves Location (Nii Quest-Line)
  • Field Skills: These skills aside from being used in battle they can also be used sometimes on objects such as a cracked rock.
  • Enemy Health bars visible in battle.
  • Alicorus Shop: This shop will give you access to unique items and purchases. Here you'll also be able to upgrade stats of your choice.
  • Enemy Levels shown on the map. This is just an indicator of how strong is a monster based on how strong the game expects you to be.
  • Some items can be used in battle but these will be limited a non-purchasable.

Those are all the things that has been added, and now for what is left to do...

To do:

  • Stripe NSFW reworked
  • Nii NSFW scene and art
  • Programing Alicorus Shop
  • Grammar correct everything
  • Heavy testing for bugs and balance
  • Drawing and programing the new Boss fight.
  • Programing some Skills
  • Adding AI to some monsters.
  • Posible bonus area regarding the quest of another character.

I may be forgetting some stuff but most it's done!

Thanks a lot for the patience and support. I hope you like the game demo when it comes out. If all goes right it should be finished around these months. I can't give an exact date yet though!

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Comments

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I cant wait for this to be released, how this game is described I'm sure I'm going to love it