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Hey, hey! Could I have an update about game progress? Can't wait for the game.

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The progress is going smoothly, but I can't give a release date yet.

will there be more into the demo or is that all?

The next demo will include more stuff.

thank you

Just recently discovered this. I don't know what's going on, but good RPG Maker games that also have some NSFW stuff are showing up all over the place. The Last Sovereign, Once Ever After, damn. It's a strange time to be alive. Looking forward to this one, hope you can take all the time you need.

Thank you ^^

If this game can be played mouse only, maybe a mobile port is possible?

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I'm very inexperienced with mobile, so I'm not really sure if I can do it. I may try once the game is complete, but it is unlikely to have a mobile version.

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Boo.

The final demo update is supposedly big. How much are we looking forward to and when? I know you don't give an exact date but perhaps a projection?

This is the kind of question I can't really answer at the moment since there is a lot to do to make sure all is ready. All I can say is I hope I get it ready by December, but even that is uncertain.

I must ask this for everyone else who's a coward to ask.

Will this game be free upon release?

No, it won't be free.

I really love this game , man you did a real great job i will always be here to support you and thank you....

any progress on this game? if so where can one find?

(+1)

I will post some updates soon ^^ There has been improvements overall!

I really love this Domo still some things that need to be worked on, like Fully Controller compatible, which would be nice, a keymapping menu, and maybe some of the stuff you will find in normally VNG like auto forward and stuff like that. 

If you want to see a Gameplay of it, you can see it here.

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Sorry for the late reply. Thanks for playing it!
The game is designed to be played with mouse and optionally keyboard, so there won't be any support for gamepad
I'm currently checking if I can add Keyboard configuration.

As for the Autoforward, I asume you mean the dialogues. I'm not sure if I can do something like that, is not a priority but I'll keep it in mind in case I'm able to.

Is there a way where I can still apply payment to the Kickstarter? I saw this game about 2 weeks ago and wanted to help but the funding ended in early July. :(

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Sorry, once the campaign at Kickstarter is over there is no way to reopen it.

ill be honest i didnt expect much from this thinking its just another nsfw game but honestly this is such a nice change from the usual and the game play machanics are so well done im loving it so much keep it up and cant wait to see more

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Thanks! I'm glad people is liking the game!

🥺

Will there be a android version 

There is no plans for Mobile versions.

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At this time, when games are created quickly and shoddily, this game is a pleasant change that has thrilled at several things. The game is only a Demo so far but it's thought through down to the last detail. You can repeat the passage of the game and there will still be something new waiting for you and it will take you xx pleasantly spent hours of time before you understand how the game is played. If you're like me and you want to achieve 100% of the game you have to thoroughly learn all sorts of things the game has to offer. Secrets are well crafted for how many there are. Some secrets you'll have to come up with in a fight and some you'll overlook or not even think about, so it's better to immerse yourself in the game as much as possible. I must not forget the NSFW animations and pictures, which are absolutely amazing and breathtaking. I found a few bugs that were more funny than spoiling the experience of the game.  I recommend you play 10/10 game!!! <3

For everyone who has read this up to here I wish a pleasant passage through the game and please support this game as much as possible!!!

P.S. Could I get a discord contact for you so I can write you feedback and more information? It wouldn't all fit in the comments section here, and I'd like to support you financially if I could ;)

Thanks a lot for your comment. I'm glad a lot of people is liking the game!

I havent set up a proper Game Server yet on discord, I'm unsure yet if it will be completely public or not though. So meanwhile better just add the feedback here^^

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I have a lot of pictures and a lot of stuff to write to you and I want to talk to you about a little financial support. I'd like you to add me to your discord. Don't worry I won't bother you or text you every day :D I'll write you a private message where I'll write you everything I've found. Then I'll just wait for the next demo  ^^

Sorry, I have received several requests to add on discord and I can't accept them since my discord is for personal use for close people. That's why I have to stick to receive feedback and such here or over my art galleries. What you could do is send me a private note over furaffinity.
I'm sorry I just can't give my personal discord freely.

:o I understand and thank you for your response. I'll be sure to write to you on furaffinity as soon as possible so don't forget to look.

Alright, remember the link to my FA is in my main page here at itchio.

Deleted post

Thanks a lot for the comment!

When will there be the next update? Would like to continue this

The next update will be a big one, which will be the last Demo update too. After that I'll focus on the development for the full game and there won't be any more updates until is finished.

Will this be ported to mobile or is it not planned to be on mobile

There is no plans for mobile, sorry.

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I haven't downloaded the game yet but plan to try it out. I have however noticed that in the 2nd preview image the player icon seems to be represented by a character from Change of Rules by dark mirage, and I was wondering if it was the same character or just one seemingly heavily inspired by it?

Edit: nvm I'm stupid you are both seemingly one and the same person. I was wondering if it was either a collab or something slightly more sinister! Anyways love your art!

Yup! I'm the same person, Thank you for following my art and I hope you like the game!

*Spoilers below*


I played through the game and defeated the plant boss in the caves, but I only got to 18 completion (with 17 badges). I got the exotic flower from the butterfly gardener (and gifted it to Stripe) and got the big blue chest and a few red chests in hidden areas in the caves.

I have some questions:

Is there any way to cut down the thorns in the forest?

Is there a way to get the purple fruit east of the gardens in the forest?

There is a purple chest in a hidden area in the caves, but it looks inaccessible by a big chasm between the player and the chest. Can it be reached?

Is it possible to get all scenes in Stripe's animation, or is the last one not available for now?

Is there going to be an update to the demo?

No, the thorns can't be cut right now.
The purple fruit can't be reached.
The purple box can't be reached either yet.
All stripe animations are available and 4 o 5 Alt pics. The last Alt pic is not in the demo yet.

As for the demo I'm not sure if I'll update it again or just wait until I complete the game. If I update it, it will take some time since is would be a big update.

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I see, thanks!

Hmm, I'm not sure where to go from there. Completion goes up to 21 and badges to 18, but I have not found anything else so far.

Edit: I got to 21 completion from Stripe's animation and Nii's food. I saw and read through your Guide/Secrets post.

(2 edits)

So it froze on me. 
Edit: It keeps saying that the server is down or something and I can't add a comment... I thought editing an existing comment would suffice.

The screenshot I sent isn't registering because it's over 3mb and I closed the game only to have it not allow me to load back into my previous game.

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In which part it froze? Are you using Windows 11? I had a report about freezing on Windows 11 so maybe it has something to do with that.

And you mean the Save is broken now? You can't load the game anymore?

I am using Windows 10. I was in combat about to attack when it just froze up. 

Let me know if it keeps happening, and also which combat exactly and against what enemy?

It was against slimes.

Will there ever be a mobile port?

Probably not, I have no experience with it. However, I dont discard the posibility, it depends on how the development goes.

I don't normally comment on games, but I see a decent amount of effort put into this one to make it a little fun. So I am going to be blatantly honest:

The difficulty level is a little rough and unforgiving, even given the badges. Second to that, the boosts, or buffs you use are circumnavigated by expending a turn to do twice the damage for example. I'm not actually doing twice the damage - I am merely just allowing an additional hit to be inflicted.

I would increase the buffs to either be a benefit to the system, or don't make it count as the full turn. Otherwise just get rid of it entirely because its fodder.

This is shown again with potions/recovery items. Most mobs after the first level 2 will dish out over 20 damage in a single hit - Regardless of that 3 turn recovery, It's not a benefit as much as a liability.

That said, the artwork is very nice, it has a promising lead for world building, and it seems that this might very well become a great RPGMaker game I would drop money into.

Yeah I've heard the difficulty may be too high and plan to lower it.

However, if by wasting a turn you mean the ability Focus, then I have to disagree, since is one of the most broken skills at the moment. It may look like a wasted turn but have in mind  using it in combination to a CD or TP skill will effectively count as using that ability twice ignoring the wait and TP cost. Example Focus+Heal+EnergyClaws translates to using somewhat twice a heal and twice Energy Claws without needing to wait for Cooldown in the same turn or collect more TP. Increasing the power of it would break the game completely.

As for the potions, remember you can use them before battle. Even though I plan to look into them while balancing the game as the development progresses.

The nature of the skills may change though, there will be more abilities in the future and I need to rebalance everything to make sure all of them are usefull. Despite me disagreeing with Focus I'll take the feedback in consideration.

Thanks for playing!

(+1)

So I haven't played but quick question  is your character only able to be the blue furry?

(+2)

it is the only one for now. I'm planning to add more options depending on how well the Kickstarter funding goes. I'm hoping it goes good enough to add at least one more char.

Hey, I really want the golden chest in the cave, how i can get it without having destroy it?

(+1)

Don't cut more than 4 plants (not including the 2 mandatory ones, otherwise not more than 6)

(+1)

I see..., TY (gracias)

You can still get the items even if it breaks, the only thing that changes is the quality of the reward,

(+1)

Can you please say in your game gonna be impregnation and pregnancy so we can see in the end lovely family with little fluffy furry kids?

Sorry there isn't any impregnation/pregnancy planned.

I'd recommend introducing a difficulty select, or a second partner added much sooner. I say this because I can make absolutely no progress - both the cave monsters and the black cat are wiping me out even with all the strategy I can muster. :S

Are you using the badges and the stat boost shop?

Yup, sure am.

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Hmm, well I've received some feedback about the difficulty, I know all players are different with different playstyles, so I'll try to rebalance it better in the final version or at least lower the difficulty at the begining. All I can say is that don't understimate your support abilities and be sure to use the Special ones. Sell your loot, buy the Jacket to increase denfeses and dont forget to use potions. 

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Been doing all of that. Except the potions, they're not useful. It takes one turn to heal ~20HP and the next attack takes 50 or 60 HP, so it's a net loss every time. 

It's easy to get slaughtered within just a couple turns when the solo hero goes up against one Plague Plant and two Lurker Snakes, which is a lot of the mandatory fights in the Lv5 cave. 

I hope in the future you can find a way to rebalance things, give us a second hero earlier, or add difficulty select menu.

Have in mind Potions heals 20+ 10% hp each turn, for a total of 20+30% hp (during 3 turns), you should be being healed at least around 150 hp in total at that point, you can also use them before battle. I would need to see what you have bought and what stats you have boost. Rebalancing without knowing the exact details and how are you playing it may be kind of hard ^^u

Did you buy Heal? or other Skills?

If you are having issues all I can suggest you for now is gaining one or two levels at the forest until the enemies are auto-defeated. One single level can make a difference. The start of the cave also have battles with low quantity of enemies.

As I said I know some players may find the game too hard, so I'll probably lower the difficulty at the begining so it isn't that hard to learn the mechanics.

(3 edits)

The cave monsters don't bother me, they're my only source of grind potential. The plant boss is so tough, I can barely defeat one elite plague plant before I'm wiped out, let alone the Core itself, which only takes damage from Pressure Point. x.x I'm ok with grind, but the sparseness of enemies means it's slow going by design, which isn't as fun. I'd almost want random encounters back compared to that.
Then again this is a demo so maybe I'm being too harsh? i shouldn't really expect too much just yet, for a demo this is pretty great

Edit: I should add I give this 5 stars for a demo since I really want to see more, and so far I am enjoying everything about it. Lovely artwork and cute story <3

alright, disregard everything i finally beat the plant boss at level 10! Also, I think I forgot to comment on what lovely animation the nsfw scenes have. I really like the direction of the game, so I hope you get a ton of support!

Thanks! Yeah the demo lacks a lot of content so there isnt much to do or resources to get. Once the game is finished there will be more options  for the player to explore to avoid the player getting stuck in terms of difficulty. I'll try to balance the game for different playstyles ^^

I already defeated BLACK CAT. It's easy, just go up to lvl 11 or 12 to get a stum skill. Gather like 20 TP in your fight. Wait for him to use Summon. and so. you throw the stum that lasts 3 turns. you attack it 2 times. and you throw the stum again. like this until I kill him

From what I can spy from the trailer beautiful character designs. Though in the trailer it looks a bit basic with the overused fighting system and tilesets.

Would be nice if this game had a bit more style in that department, like Final Fantasy VI for example that had its own unique look to it. But that is just my opinion. I know how hard it is to make the ressources required for that. ^^

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Well of course making myself every single resource would be ideal, all the tilesets and backgrounds are inside my posibilities to draw myself, but they can take a lot of time to do, so I left those as secondary/optional upgrades. As for the battle system, I'm not enterely sure what you mean. 

I hope you do find the time/motivation to upgrade the tilesets later. ^^

As for the battle system, I was just mentioning that it was the standard battle system in the RPG Makers. No offense meant of course as changing that would be lots of work. Just have played enough games with that to last me a lifetime. xD

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Yeah I know what you mean. I tried to change and move things but didn't found it too important since the mechanics would work the same way. I focused more on making a single party member mechanic work. I do plan to customize the interface the most I can though so it doesn't look too much "deault". Easier to say thant done though XD, so I'll check that as time goes.

Style is important but hard work. I for one will be interested to see how this game will turn out in the future and wish you the best of luck with it. ^^

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I can't seem to get Stripe's stuff back from Blackjack

I suggest you to advance in the other quest meanwhile to reach at least lvl 6

I'm at level 7 currently and I still can't win the battle against Blackjack

Are you using your Badges? Using the Stat boost shop? Buying Equipment? Blackjack is Lvl8, you can keep waiting until you are stronger. The enemy Lvls are meassured considering all the tools the player has at their reach.

Can I have help with finding the gardener, for the stripes quest?

I've already completed nil's quest, but I have no idea where to go for Stripes.

The gardener is the butterfly in the second area of  the forest.

oooooooooooohhhhhhhhhhhh

It looks very promising---a delightful mix of adorable and sexy, and remarkably wholesome. Also you made it so that healing and defensive skills are worth their action economy, so kudos for that. Most games are pretty bad at that.

But I noticed an issue: Once you reach a certain level, enemies too far below you stop giving XP. This seems fine, except that you can't unlock areas with harder enemies without certain skills, which seem to be gated behind spending badges---and as far as I can tell, you can't earn more badges without winning that duel with Blackjack. So I think I soft-locked myself by not realizing I needed to save up my badges for skills to access new areas, because I am too weak to beat Blackjack but too strong to gain XP from the enemies I can reach. 


Is there another way to earn badges? If not, I'd suggest not gating the skills behind badges and instead giving them to you automatically once you reach the level at which the forest enemies no longer give XP.

It sounds like you only have access to the Forest area. There is another questline, there isn't any sort of area locked by a skill either, so the badges won't lock you out. Be sure to explore well the Forest since there is another character there. You may have found her already, she just moved. (Is not the gardener). If you keep having issues let me know.

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Ah, I see! There is a way to progress, once you find Nii. Still, it's a bit hidden, and frustrating until you figure it out. So perhaps at least some hints are in order.

Yeah I'll try to give some clarity in the future about it. Thanks!

Believed I covered everything in the demo...

This was such a fun, and difficult demo! 

Fights were mostly balanced if you went at them at the right levels.

Puzzles were not that difficult, and forgiving, which I appreciate.

I made the game more difficult on my end not understanding the shop for bolstering stats, and wasted a majority of my money on capping HP, so battles panned out, but eventually won.

Overall, great demo!

Thanks for the feedback! There is a few secrets here and there that are easy to miss.

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This game is impressive, I really like it a lot, and I will follow it to be aware.
(impresionante wow)

Thanks!

ok Thank you very much

is there a new demo?

There will be one soon. Is just not ready yet.

Gibt es schon eine neu demo ?

Umm, sorry I only speak English and Spanish.

I know this game will be grate I love your work quetzalli the other demo from furaffinty you put out in 2019 or 2020 was grate.

Thanks! I'm trying to improve what I did back then, so it should be better now ^^

can you link the demo

If you mean the old one, I won't since I rather upload the new one that will be finished soon. A lot of things got changed, fixed, reworked and is also longer. Past save files won't work.

sorry i thought you ware talking abut diff game

is this a parody of dungeons and dragons cuz if it is then i love it even more

Just the name is a small reference or trivia, but the game is not based on it.

well i still love the idea and the art

You know I saw this pop up in my feed and a part of my brain thought 'Huh that art style looks familiar' and what do you know. I'll be watching haha.

Ah thanks! XD Nice to see my art style being recognizable

Can't wait to see where this goes :)

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Thanks! Hopefully in the next few months I have something downloadable to show ^^

Oh nice. You got a game now. Since this is Quetzalli, will there be any gender swap content in this as well?

Originally I thought it would be a nice idea, however, changing genders would imply making whole new NSFW scenes for all characters and that would amost double the amount of work. However, I got a small idea in mind though to include some gender swaping at least in a minor scale, but gotta wait until I release the demo and get some feedback before adding it.

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